Unreal Engine is often associated with gaming, but we're looking for an Unreal 3D Generalist to put their knowledge of this software to work on the projects in our Pre-Post Production pipeline. These will demand high-quality outputs. Production level renders is always going to be the aim. UE Generalists must have extensive knowledge about production pipelines and must be able to execute projects from beginning to end on the art side. Since Unreal Engine strength lies in the real-time rendering capacity, having strong knowledge in Dynamic Lighting and Shading is a must.
In this role, you will:
Requirements
Plus: